I tried Snorkeling for the very first time and it was incredible.
Sunday, May 06, 2012
Thursday, April 12, 2012
Heist Gone Wrong
This a personal project I worked on with my friends Rodrigue and Kolby. We never finished but it was still fun.
Posted by Benjamin at 10:25 PM 8 comments:
Mass Effect 3!
Posted by Benjamin at 10:07 PM 7 comments:
Thursday, April 05, 2012
I just wanted to thank http://conceptartworld.com/ for featuring me today.
I am out of town currently so if you'd like to check out my work that is not on this blog, please check out some of these links, thanks :)
Posted by Benjamin at 12:02 PM 7 comments:
Wednesday, April 27, 2011
Portraiture is a big weakness of mine, I've been trying to practice every morning. I'll be uploading more of this hopefully daily. Right now, I want to focus on the structure of the skull especially around the eyes. Still needs a lot of work. The pictures I've been using is just stuff I find off the internet, both from screencaps and from Deviant Art!
Posted by Benjamin at 7:46 AM 20 comments:
Sunday, April 10, 2011
Sketches and studies
This is a personal project I've been working on. More to come later!
These are just quick sketches I did as warmup over the last few months.
Posted by Benjamin at 1:39 PM 8 comments:
Monday, December 13, 2010
Posted by Benjamin at 7:50 AM 24 comments:
Saturday, July 24, 2010
Space man/Space woman
I felt like doing a painting closer to what I do at work. (character design stuff) I'll put more process pics of this later!
Posted by Benjamin at 8:46 PM 18 comments:
Sunday, June 27, 2010
Posted by Benjamin at 6:30 AM 12 comments:
Monday, March 29, 2010
Hello, Dexter Morgan
Posted by Benjamin at 7:40 PM 18 comments:
Thursday, March 25, 2010
I need a reboot, lately I've been doing a lot of concept/production work and very little illustrative work. Sorry :( I wanted to post work that reflected my current goals but I was worried to do it on this blog since it was mostly my illustrative work. I pretty much never update this blog because of it. Anyways, I want to be a little more free about what I post and talk more about my processes.
These are a set of color thumbnails for a storyboarding study I'm working on. I want to improve on my shitty composition skills so I took a movie and tried to dissect a sequence. I'll upload the final product later.
This one started out as a environment study of a shanty town. The technique I wanted to try out here was to thumbnail, use Google Sketch up to set up a rough model forperspective, then pencil and detail it in PS. I find that in a production environment, using Sketch up helps a lot to speed things up. It's free and very easy to use but very limited compared to other 3D apps. This limitation is actually a plus in my books because it stops you from leaning on 3D too much.
Posted by Benjamin at 7:13 PM 18 comments:
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