Monday, December 13, 2010

Sketch dump

I just wanted to take the chance to upload some sketches. I wanted to keep working on a lot of these, but just forgot about it.

Saturday, July 24, 2010

Space man/Space woman

I felt like doing a painting closer to what I do at work. (character design stuff) I'll put more process pics of this later!

Sunday, June 27, 2010

Hands Study

Just a quick weekend doodle. Trying to figure out how to pack in more detail in an elegant way...

Monday, March 29, 2010

Hello, Dexter Morgan

Again, best show on earth, Dexter season 4. My goal on this piece was to improve my compositions a bit. I still got a long way to go. Any other Dexter fans out there?

Thursday, March 25, 2010


I need a reboot, lately I've been doing a lot of concept/production work and very little illustrative work. Sorry :( I wanted to post work that reflected my current goals but I was worried to do it on this blog since it was mostly my illustrative work. I pretty much never update this blog because of it. Anyways, I want to be a little more free about what I post and talk more about my processes.

These are a set of color thumbnails for a storyboarding study I'm working on. I want to improve on my shitty composition skills so I took a movie and tried to dissect a sequence. I'll upload the final product later.

My goal here was to study composition and also atmosphere.

This one started out as a environment study of a shanty town. The technique I wanted to try out here was to thumbnail, use Google Sketch up to set up a rough model forperspective, then pencil and detail it in PS. I find that in a production environment, using Sketch up helps a lot to speed things up. It's free and very easy to use but very limited compared to other 3D apps. This limitation is actually a plus in my books because it stops you from leaning on 3D too much.

Wednesday, March 24, 2010

Shameless plug

Hey Everyone, As I've mentioned in a past post, I was workin on a short comic for the Anthology comic. It's almost out so please have a look. :) Here's a page and a rough piece I dug up. It's kind of a mess but I hope it gives insight into my process.

Edit: I threw more process images into the mix. I played with a couple of looks before the final producted, mostly on paper, but I with I found that digital is just faster.